For my portfolio check out the special links below. I use this blog as a general hub for all my art activity : Diary, Catalog, Doodles, Musings, Reactions, Announcements, Scrap-book, video, Special Features: All art created & owned by Nate Marcel unless otherwise specified by annotation or label.
Friday, May 29, 2015
Friday! Thief of Time & Space
Another recent image for Johnstone Metzger.
Thursday, May 28, 2015
Tuesday, May 26, 2015
Space Wurm! More game art for Johnstone Metzger.
Honestly I'm starting to think I need to be making easier pictures, tore my hair out making this perspective work.
Thursday, May 21, 2015
The Alien Queen Attacks!
Wednesday, May 20, 2015
Recent work for last months Worlds without Master
Tuesday, May 19, 2015
Space Vampire!
Monday, May 18, 2015
Sunday, May 17, 2015
The Exquisite Corpse Dungeon [feedly]
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The Exquisite Corpse Dungeon
// Antherwyck House Games Blog
If you've been following the project and the discussion over on Google+ this past month, you may have seen some of the discussion going on about the Exquisite Corpse dungeon, or you may have caught one of a number of excellent mapmaking artists mentioning their participation in this project. But there's been little to see. But now, earlier this week, the last of the twelve segments of this dungeon was completed, and the whole thing has been put together to yield this rather amazing map.
This has been a remarkable project. Many of your favorite artists creating maps and dungeons and maps for games got together and produced this massive collaboration. This is a dungeon made up of 12 segments, each drawn by a different artist, who knew nothing about what had been done before other than the last little bit of the preceding segment that someone else had drawn and that they were connecting to.
As it was spelled out at the beginning, an Exquisite Corpse is a blind collaboration project, where each contributor knows little to nothing about what has already been done on the project, and only has a few threads of connection to use as their starting point. Most of the artistic exquisite corpses I'm familiar with run just 3 or 4 contributors, so the 12 person version is quite an undertaking. What has struck several of us about it, already, is how some elements seem to carry through in areas, although none of it was coordinated or pre-planned.
Each contributor was asked to draw a segment of a dungeon 30 squares wide by 12 squares tall. They knew nothing about what had been done before, other than that each of them was given was a copy of the bottom row of the previous segment (so they knew where to make the connections).
It's been a lot of fun having this group collaborate in this way, and everyone has been dying to see what the whole thing looks like. But, of course, it's been necessary to keep it under wraps until it was done. It was worth the wait, and the excitement has been building leading up to this.
Thanks, once again, to all who participated in this project. It turned out magnificently.
Contributors:
- Rodger Thorm [Antherwyck House, organizer]
- Kevin Campbell [G+ profile]
- David Millar [Dave's Mapper]
- Paul Baldowski [Boreders]
- Cecil Howe [Swordpeddler]
- Dyson Logos [RPG Characters]
- Nate McD [Game of Thought]
- Scott Slomiany [G+ profile]
- Jens Larsen [G+ profile]
- Nate Marcel [G+ profile]
- Scott Aleric [GM at Large]
- Billy Longino [G+ profile]
There are a couple larger versions of this, if you want to have a closer look. A full-height PDF (36 inches tall) is pretty sizeable (over 8Mb).
[Full height download PDF TheExquisiteCorpseDungeon-CC BY-SA 4]
There is also a 3-page version which breaks the dungeon, but which should fit on regular 8-1/2″ x 11″ or A4 pages.
[3-page download PDF TheExquisiteCorpseDungeon-3pg-CC BY-SA 4]
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Saturday, May 16, 2015
Friday, May 15, 2015
Thursday, May 14, 2015
Wednesday, May 13, 2015
Tuesday, May 12, 2015
Monday, May 11, 2015
Portrait studies 4/21/2015